NVIDIA Quadro RTX 6000 Mobile vs AMD Playstation 4 GPU
GPU · Specs Compare
Graphics Card
Release Date
Sep 2019
Nov 2013
Generation
Quadro Turing-M
Console GPU
Type
Professional
Game console
Bus Interface
PCIe 3.0 x16
—
Clock Speeds
Base Clock
1275 MHz
—
Boost Clock
1455 MHz
—
Memory Clock
1750 MHz
1375 MHz
Memory
Memory Size
24GB
8GB
Memory Type
GDDR6
GDDR5
Memory Bus
384bit
256bit
Bandwidth
672.0GB/s
176.0GB/s
Render Config
SM Count
72
—
Shading Units
4608
1152
TMUs
288
72
ROPs
96
32
Tensor Cores
576
—
RT Cores
72
—
L1 Cache
64 KB (per SM)
—
L2 Cache
6 MB
—
Compute Units
—
18
Theoretical Performance
Pixel Rate
139.7 GPixel/s
25.60 GPixel/s
Texture Rate
419.0 GTexel/s
57.60 GTexel/s
FP16 (half)
26.82 TFLOPS
1.843 TFLOPS
FP32 (float)
13.41 TFLOPS
1.843 TFLOPS
FP64 (double)
419.0 GFLOPS
—
Graphics Processor
GPU Name
TU102
Liverpool
Architecture
Turing
GCN 2.0
Foundry
TSMC
TSMC
Process Size
12 nm
28 nm
Transistors
18.6 billion
Unknown
Die Size
754 mm²
348 mm²
GPU Variant
—
CXD90026BG
Board Design
TDP
Unknown
75W
Outputs
Portable Device Dependent
No outputs
Power Connectors
None
None
Graphics Features
DirectX
12 Ultimate (12_2)
11.1*
OpenGL
4.6
4.6
OpenCL
3.0
1.2
Vulkan
1.3
1.1
CUDA
7.5
—
Shader Model
6.7
5.1
▲ Specs Compare
Data sourced from official specifications and benchmark tests.