NVIDIA GeForce GTX 960 vs NVIDIA GeForce GTX 1650 Mobile

GPU · Specs Compare

Products
GPU NVIDIA GeForce GTX 960 NVIDIA · 2015-01
GPU NVIDIA GeForce GTX 1650 Mobile NVIDIA · 2020-04
Graphics Card
Release Date
Jan 2015
Apr 2020
Generation
GeForce 900
GeForce 16 Mobile
Type
Desktop
Mobile
Bus Interface
PCIe 3.0 x16
PCIe 3.0 x16
Clock Speeds
Base Clock
1127 MHz
1380 MHz
Boost Clock
1178 MHz
1515 MHz
Memory Clock
1753 MHz
1500 MHz
Memory
Memory Size
2GB
4GB
Memory Type
GDDR5
GDDR6
Memory Bus
128bit
128bit
Bandwidth
112.2GB/s
192.0GB/s
Render Config
Shading Units
1024
1024
TMUs
64
64
ROPs
32
32
L1 Cache
48 KB (per SMM)
64 KB (per SM)
L2 Cache
1024 KB
1024 KB
SM Count
—
16
Theoretical Performance
Pixel Rate
37.70 GPixel/s
48.48 GPixel/s
Texture Rate
75.39 GTexel/s
96.96 GTexel/s
FP32 (float)
2.413 TFLOPS
3.103 TFLOPS
FP64 (double)
75.39 GFLOPS
96.96 GFLOPS
FP16 (half)
—
6.205 TFLOPS
Graphics Processor
GPU Name
GM206
TU117
GPU Variant
GM206-300-A1
N18P-G61-MP2
Architecture
Maxwell 2.0
Turing
Foundry
TSMC
TSMC
Process Size
28 nm
12 nm
Transistors
2.94 billion
4.7 billion
Die Size
228 mm²
200 mm²
Board Design
TDP
120W
50W
Suggested PSU
300 W
—
Outputs
1x DVI1x HDMI 2.03x DisplayPort 1.4a
No outputs
Power Connectors
1x 6-pin
None
Graphics Features
DirectX
12 (12_1)
12 (12_1)
OpenGL
4.6
4.6
OpenCL
3.0
3.0
Vulkan
1.3
1.3
CUDA
5.2
7.5
Shader Model
6.4
6.6
Benchmark
3DMark Time Spy
2,300
3,443
3DMark Time Spy Extreme
1,025
1,559
Shadow of the Tomb Raider 2160p
10
—
Shadow of the Tomb Raider 1440p
25
—
Shadow of the Tomb Raider 1080p
35
—
GTA 5 1080p
70
—
▲ Specs Compare Data sourced from official specifications and benchmark tests.